Each paper writer has his own unique author’s style. For example, when publishing classical literary works, author’s neologisms and even explicit grammatical and spelling mistakes of the author are often preserved for the most complete transfer of the author’s style. Sometimes later they even become a new literary norm
The author’s style, this is what your texts will recognize and remember after a long time after reading. Many novice surveyors are worried because their reviews are similar to the texts of other authors, i.e. are standard and do not stand out from the general mass. Do not worry about this, at the beginning of the creative path we all write the same, you can say from the template. Your style will appear after you have a good hand on the texts, experience and skill will appear. With each review you write, you will better and better use words, and then you can try to experiment and choose your own style.
A sign of your style can be not only an artistic text in game reviews. Each author has something of his own, unique, inherent only to him ..
Headings (chapters) are one of the most important components of any review. They play an important role in creating the structure of the document and help readers navigate the text. The title breaks the text into blocks, and such a presentation of the material is much easier to comprehend. It is customary to make headings slightly biger than the rest of the text and highlight them with color. Do not use red for headings. Red is the color of danger and anxiety, besides, he constantly draws his eyes, distracting from the text. Each headline should say what will be discussed in the part of the text below it. I saw reviews in which the author simply uses a certain flight of fantasy, first he has a description of the history of the game, then it comes to graphics, physics, mechanics and all this is a continuous text without headings.